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The PSP Park

A personal project to train myself in texture painting and migrating the Blender assets into Unreal Engine.

The skatepark has been created using reference photos from around 20 years ago, shortly before the park was demolished.

Post Production was done in Nuke and Lightroom with NikCollection.

Rendered in Blender

Rendered in Blender

My old handpainted board brought back to life in Blender

My old handpainted board brought back to life in Blender

An obstacle collection of the park. Rendered in Blender.

An obstacle collection of the park. Rendered in Blender.

A little UE4.26 walkaround

Unreal Engine render

reference images

reference images

blender screenshot

blender screenshot

blender screenshot

blender screenshot